Hey there!
We are MystiveDev, two brothers who grew up scared of the dark and never really got over it.
We started out contributing to projects like Alan Sharp and Wipe: Toilet Plague, learning the craft, and figuring out what kind of games we actually wanted to make. That answer was always the same: horror and RPG. Atmospheric, story-driven, get-under-your-skin horror and immersive, open-world survival RPG.
Our first real swing was Mirror Forge, published by DreadXP. A psychological descent into alternate dimensions and the kind of darkness you can’t quite name. Then came Santa Fell in the Wrong House, because even at Christmas, we can’t help ourselves.
Chasmal Fear was our biggest challenge yet. A sci-fi bodycam horror game, built in Unreal Engine 5, published by Wandering Wizard. Mutating creatures. Flooded corridors. A co-op experience designed to make you trust your teammate and then immediately question that decision.
Now we just finished Saint of Chains, a retro FPS where every monster is a fear wearing a face. Loss. Guilt. Isolation. Anxiety. It’s the most personal thing we’ve made.
We’re a small studio. Two people, one shared obsession, and a long list of games we still want to make.